Hello,
I've been trying to do small pitch shifts in DSD using MPEX2. The previews are at original pitch and processing produces a file only a few frames long. The software works fine at lower sampling rates. The results are the same whether generating DXD or DSD files. I'm running 4.2.6 with an Intel D845PEBT2 board. Does anyone have any experience with DXD/MPEX2? No word from Pyramix support.
Thanks
MPEX2 and DXD
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The Merging Technologies team cannot be held responsible for support queries logged on the public forums. If a support query is logged here and only here, it may not be found and dealt with by the appropriate team.
To ensure that your support issue or bug report is dealt with properly and in good time, please use the link to the tech support request form page on the Merging website.
Make sure to let us know what version you are using when you send your mail. THANKS!
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- Location: Geneva, Switzerland
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and it one time (4.1) did work, but definitely doesn't right now!
Graemme
Hi Brad - thanks for the great discs!!
Graemme
Hi Brad - thanks for the great discs!!
clarpro wrote:Perhaps you don't know, but this is being sold as a product that works at up to 352KHz.
Brad
Graemme Brown
Zen Mastering
1460 Wild Rose Drive
Gabriola Island, BC
Canada V0R 1X5
+1.604.874.9096
"A Horus, A Horus; My Kingdom for a Horus!"
Zen Mastering
1460 Wild Rose Drive
Gabriola Island, BC
Canada V0R 1X5
+1.604.874.9096
"A Horus, A Horus; My Kingdom for a Horus!"
yikes!
I meant " And *at* one time..."
I meant " And *at* one time..."
Graemme wrote:and it one time (4.1) did work, but definitely doesn't right now!
Graemme
Hi Brad - thanks for the great discs!!clarpro wrote:Perhaps you don't know, but this is being sold as a product that works at up to 352KHz.
Brad
Graemme Brown
Zen Mastering
1460 Wild Rose Drive
Gabriola Island, BC
Canada V0R 1X5
+1.604.874.9096
"A Horus, A Horus; My Kingdom for a Horus!"
Zen Mastering
1460 Wild Rose Drive
Gabriola Island, BC
Canada V0R 1X5
+1.604.874.9096
"A Horus, A Horus; My Kingdom for a Horus!"
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- Posts: 83
- Joined: Fri Dec 10, 2004 16:09
Hi everyone
I'm trying to clarify the encountered problems with MPEX2. Let me know if you agree or not.
According to Prosoniq, MPEX2 supports sample rates up to 96 kHz, so we cannot assure anyway the success of a MPEX2 render process on DSD/8Fs/4Fs data.
MPEX3 which will be available for pyramix 5.0, supports any sample rate.
The current implementation of MPEX2 in Pyramix 4.3 has a problem for 2Fs sample rates that can be easily reproduced with a small pitch shift. One or two buffer of audio data are processed and then it stops.
Another problem is known: when you apply MPEX2 at a sample rate higher than 64 kHz (64k is OK), there is a 6dB gain on the rendered audio material. This problem is likely to be caused by Prosoniq code.
Pyramix 5 will definitely solve all these issues. We're currently investigating the feasability of a patch for version 4.3. We'll let you know as soon as possible.
Best Regards
I'm trying to clarify the encountered problems with MPEX2. Let me know if you agree or not.
According to Prosoniq, MPEX2 supports sample rates up to 96 kHz, so we cannot assure anyway the success of a MPEX2 render process on DSD/8Fs/4Fs data.
MPEX3 which will be available for pyramix 5.0, supports any sample rate.
The current implementation of MPEX2 in Pyramix 4.3 has a problem for 2Fs sample rates that can be easily reproduced with a small pitch shift. One or two buffer of audio data are processed and then it stops.
Another problem is known: when you apply MPEX2 at a sample rate higher than 64 kHz (64k is OK), there is a 6dB gain on the rendered audio material. This problem is likely to be caused by Prosoniq code.
Pyramix 5 will definitely solve all these issues. We're currently investigating the feasability of a patch for version 4.3. We'll let you know as soon as possible.
Best Regards
Frederic,
Merging Technologies Team
Merging Technologies Team