Can the Vcube playback unrendered FX off of a unity server?
what are the other considerations of using this box on the Unity?
thanks in advance,
-feaker
Unity/Avid support
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The Merging Technologies team cannot be held responsible for support queries logged on the public forums. If a support query is logged here and only here, it may not be found and dealt with by the appropriate team.
To ensure that your support issue or bug report is dealt with properly and in good time, please use the link to the tech support request form page on the Merging website.
Make sure to let us know what version you are using when you send your mail. THANKS!
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Unity/Avid support
Cool thanks for the fast response. Another quicky. I would like to control one of these froma dub stage that has 3 Protools systems on it. Anybody aware of a cost effective way to provide more than one transport control? I'm aware that Sound Master can do this but It seems a little pricey.
Thoughts?
thanks again,
-feaker
Thoughts?
thanks again,
-feaker
Avid Unity
I am thinking of buying a V Cube. Iwas under the impression that it could playback directly off the unity with no need to consolidate. For a half hour show it would take longer to consolidate than it would to playout an Avid sequence.
Adrian
Adrian
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- Posts: 121
- Joined: Mon Feb 16, 2004 19:01
- Location: France
The more VCubes are connected to the Unity, the less it's responsive for editing purpose. Note also that the number of Avid specific licenses must reflect the number of connected VCubes. If a lot of VCubes are used, a dedicated server mirroring the Unity is the best solution. This solution allows a lot of connections with no drawback on the Unity responsiveness, using a single license. The VCube solution is flexible enough to enable an evolution with the growth of the activity. One VCube + one Avid licence and direct streaming from the unity > A second or more VCubes copying data from the Avid connected VCube > A dedicated server for many VCubes and still just one Avid licence.
Laurent
Laurent